What about your team? Seeing the magnitude of things you do, it's hard to imagine how you work with a team of just three or four people. Getting to the level of detail you’re talking about must require a lot of time.
Well, we do it as a team of 10–12, between Italy and Spain. When I tell interior designers what we do, they laugh their heads off.
And how many of you are in Valencia?
Five of us. The key is to keep learning all the time and teaching your studio what you like and the level of quality you expect. Above all, don't try to do everything yourself. Even if you know how to do it well, even if you want to do it, say, ‘No, I've reached a point. Now I'm going to give it to someone else and I'm going to say the magic words: “I'll supervise it for you”'. It’s to say, ‘I trust you, propose the solution and show it to me’. When the solution arrives, if it’s wrong, we just do it again differently.
For example, we worked on some very large sculptures for a park. We made some 3D models, and passed them to a supplier to make us a small sample. We saw the quality of the finish and decided to go ahead and make it full-scale. My mind was at ease because I could see that aesthetically they had achieved what I wanted. Then structurally we knew they were going to do it right—I don't have to be in control of how the tube is assembled, how it’s fastened, and so on.
This is how we work. That's how we make sure that the effectiveness is more in the creativity and the true definition of the style than in the time we spend on development. You know how much time is wasted in development. It's hardcore.
And do you sometimes feel that the final result hasn’t lived up to your expectations? I feel like that doesn't happen to you.
That's why I insist so much on supervision. In the Saxon system, for example, they determine the package early on with a lot of specification, and then they don't have to do anything. I don't like to work like that.
I think sophistication comes in when you provide something that’s more or less there, but that someone else can interpret. They show you how they’d do it. That's really cool. I want the other person to be comfortable, to show me their best work, and then we can look at it with a magnifying glass.
There’s a lot to supervise with these kinds of projects. A lot. But they’re two different jobs: the job of designing and the job of being flexible. I think that's also part of the process of doing it well, not being too fussy about one thing. Some people get really geeky, really crazy.
Well, I imagine you’re that manic and geeky with the way things are done.
I'm very hands-off. I'm not the kind of guy who’s harping on all day long. I believe there’s an important psychological part of doing these big, complex projects, and that’s enthusiasm. It's why I talk a lot about family, fraternity, getting along, having a good time together, and being passionate about what we do. Because in the end that’s what leads to us doing really wonderful things. It happens when people are in a good mood. And anyway, if not, it's all a bit of a drag, isn't it? Good creativity is a reflection of you in every way, with your team and with everyone else involved in the project.
It's the same with producing furniture. I believe you have to work with companies like families, because in the way that your family understands you—how you like the table set, that you like such-and-such a thing to drink, if you like a certain dish—well, it’s the same thing. As I said earlier, what we do is we explain our ideas to the guy behind the technical part, so that he gets to know how we like the table set. That's the vibe. When you become a family, you end up doing good design. Egos don't exist and you can just talk about creativity, which is the purest thing. In the studio we’re very loyal to the companies we work with. We really like to go deep with these people because we don't have to prove anything anymore.
For example, when I first started working with Fritz Hansen it was very difficult, there was a very big barrier. There were a lot of people who didn't think I’d do something good for the company. It was as if they’d put a stamp on me, and wouldn't give me the option to do anything different. Well, no, of course there are options! And that's the interesting part of getting into something that's not your comfort zone. For me, Fritz Hansen at that time was not my comfort zone, let alone theirs. They wanted a Jasper.
And how do you end up working with them in that situation?
I got a call from the director at the time and she said something very reasonable, very clearly. She told me, ‘People think Danish design is wood. It's all warm. It's a Jacobsen chair. But that's not the case. I think there’s more similarity between the semiotics of Danish design and your work than in the forms of Finn Juhl or Arne Jacobsen. I think we have to give you a chance to show us something that may be more embodied in our DNA than we think’.
It was very strange because she was telling me this and I was hearing it but I didn't believe it. But then I started to look and I thought, ‘Damn, she's right’.